![]() ![]() ![]() It's also equally good to see them put out some sort of demo, albeit in "interactive trailer" form. We've decided against them after researching successful projects." Given how many Kickstarter projects stumble, or produce a lesser game, because of stretch goal-incurred feature-creep, it's good to see more designers standing firm. Stretch goals run the risk of over-scoping the game and causing financial problems. I'm particularly fond of the section on stretch goals, which begins, "NONE. ![]() The Parkitect devs have been working on the game for free thus far, but break down where your money will go through on the Kickstarter page. I am surprised to see a quote from me at the start of this trailer, but it's true: it's a surprise that in this age of re-makes, reborn genres and Peter Molyneux, it's taken this long for someone to spiritually revive the vomit and deadly rollercoasters of Theme Park. To see this content please enable targeting cookies. ![]()
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